About Me

My name is Tim Appleby and I work as a Character Art Lead in the games industry. My most recent published work can be seen in the game Mass Effect, which I worked on at Bioware Edmonton as a Senior Character Artist.

I now reside in the Uk working on an unannounced title for Splash Damage. The publishing deal with Bethesda Software was recently announced and I look forward to the unveiling of the game.

Services

I am committed to my career in the games industry although I am always happy to consider freelance opportunities that are not at conflict with my full time work. I can offer a range of services that include but are not limited to:

  1. High Poly Sculpting
  2. Low poly and uv mapping
  3. Texture painting and shader creation
  4. Conceptual work and Ideation

Contact me at bdimonkey-@-hotmail.com